The Sequel to Sicari Remastered!
Set one year after the defeat of Niscura, a new looms on the horizon - a mysterious being called TS-94, who is seeking powerful artifacts known as the Shards of Serpos. Sicari, with the aid of K-16 must gather these shards and use them to travel through time to track TS-94 and stop her minions.
Features:
-A complete overhaul of SMW, set in an original universe!
-Two main playable characters, Sicari and K-16, each with their own playstyle.
-Seven unique bosses.
-Tons of unique level themes, complete with entirely original graphics.
-Six main worlds, a secret world, and a special world!
-46 exits!
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1.01
-Addressed issue in which starting from the midway point of "Redshift" would not enable vertical scroll.
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1.02
-Addressed issue in which starting from midway point of "Life's a Witch" could kill the player.
-Grammar fix in credits
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1.04
-Addressed issue where a game over would undo the clear event for "The Hungry Sand."
-Added some lives in "The Brink of Time" before the cutscene.
-Ammended some names in credits.
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1.05
-Addressed major issue in "Sergeant Bolts", in which the player could bar their own progression under specific circumstances.
-Minor level design adjustments to "Paradise City".
-Disabled pausing in intro level.
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1.06
-Adjustments to final boss
-There are now new telegraphs for certain attacks
-Boss will no longer occasionally get stuck
-A checkpoint will activate upon phase 2, so that players do not need to fight the boss from the beginning.
-Updated exAnimation.
-Corrected minor typos.
-Reduced SRAM size.
-Lives now save upon reset.
-Old save files are compatible, although it is advised that you back them up before playing this new update. For old saves, lives will default to 1 upon load, but any additional lives will be saved.
-Anna is now playable in the bonus areas of her respective levels.
-Added a room after the post credits cutscene in which the player can talk to the characters.
-After clearing "The Brink of Time", markers will appear on the map to signify which levels have switch tokens. These markers will disappear after unlocking special world.
-Switch tokens will now become greyed out after you have collected them.
-Silence in the Library:
-Added a midway point.
-Added collectable diamonds.
-Oil Spill:
-Adjusted secret exit to be more intuitive.
-Oh Ship:
-Replaced the song.
-Paradise City:
-Adjusted some of the enemies.
-Cowering Night:
-Adjusted spotlight colours to aid with visibility.
-Redshift:
-Fixed glitchy visuals that occurred when playing on hardware.
-Temporal Shift
-Shortened two jumps in the latter half of the level.
-Lowered the teleport ceiling during second fire chase by 1 block.
-Added decorative flames to the pit you jump out of following the second fire chase.
-Cosmic Apex:
-Corrected animation on hopping flames in the final room.
-Other minor level design changes.
Database match: Super Mario World (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File SHA-1: 553CF42F35ACF63028A369608742BB5B913C103F
File CRC32: A31BEAD4
ROM SHA-1: 6B47BB75D16514B6A476AA0C73A683A2A4C18765
ROM CRC32: B19ED489